Dammit now I feel bad for letting my Japanese lessons slip. I need to get back into discipline!
It's easy to hate the village and its chief, but honestly they were all screwed and he didn't feel he had any choice. The villagers didn't have the power to oppose the cult and especially not the dragon, and the enemy knew they were sheltering the elves. There was nothing he could do to save them, and his own family and people were being directly threatened to secure his cooperation. If he warned them and told them to run, his village and people would be destroyed and slaughtered. The elves would probably die anyway, and even if not it's too much to ask the people to sacrifice their lives to save strangers. You can't blame people for doing what they're forced to under threat of death.
The fact that they took in the elves in the first place, offering them shelter and food and welcoming them with kindness, proves they were basically good and kind and decent people. They were forced to cooperate with the evil cultists and their dragon enforcer under pain of death, desperately hoping that they could survive. Chances are, they would have been slaughtered anyway because evil doesn't keep its bargains but you can't blame them for surrendering and doing what they were told in the face of overwhelming force.
Oh damn you right, i was wondering why the art was familiar
many layers later.
Finally I hit the 100th chapter mark. But its a shame I will be dropping it, I can't bare any longer watching this mc get barely a few panels of action let alone a full chapter while Chunchu gets like 6 chapters of fighting. Not only that, but the development of his strength is too slow, its finally chapter 100 and the most he can do is beat a few fodder opponents. Always needs assistance by his master or someone else when facing strong enemies and it feels like most of the story centers around Chunchu and his accomplishments making Yushin seem like a side character in his own series. The story is mostly confined around the school grounds which also makes it pretty boring. Other than that, I wish I had been more open minded when I started reading, maybe I would have liked it more.
RIP Serena... :( There are a shortage of gorgeous elf women in the world, it was such a pity to damage her.
They're RPG terms used in tabletop gaming, referring to rolling dice to determine numbers and resolve actions and such. The first number is how many dice you roll, the D(x) is what kind of dice it is. In this case, they're referring to a D4 which is a four sided die. It looks like a three-faced pyramid. Other dice are different polyhedral shapes, commonly used ones are 4, 6, 8, 10, 12, and 20. Two 10-sided dice can also be rolled together to get results from 1-100, with one of the dice determining the ones digit and the other determining the tens digit, and this is also referred to as rolling percentile dice.
Examples: 3D6 (rolling three six-sided dice), 1D20 (rolling a 20-sided die once), 2D10 (rolling ten-sided dice twice), etc. You add the results together to get the final number. You can also apply modifiers to the result, such as for example 3D10+6 which means you roll three 10 sided dice and add 6 to the result.
This specific reference calls for rolling a 4-sided die 6 times (or rolling 6 of them once, if you happen to have a bunch of them lying around) and adding the result together to get the amount of damage per turn, and rolling a 4-sider once to determine how many turns it lasts for. So you're using the dice to determine a random number between 4 and 24 for damage and a random number between 1 and 4 for how many turns it lasts.